![]() ![]() The main benefit I see to unlocking that border area though is not necessarily for expanding your city, since you will likely run into the population and maximum building limit before you even fill up the original 25 tiles.īut mostly I want this to give me access to the edge of the map and possibly allow you to move and add extra neighbor connections once you already have a city running.Īs it is, you add your 4 connections in the map editor but once you start a city they are pretty much permanent. ![]() Everything on it is already being simulated as is, so it's already straining your performance as much as it ever will. I don't foresee any performance issues with this, just like the concerns people had with unlocking all 25 tiles (which proved to be unfounded) because that terrain is already there.
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